About Me
I am a Computer Science and Engineering PhD student at the Ohio State University, Columbus.
My primary research interests are in speech processing, natural language processing (NLP), and computational linguistics. I focus on machine learning approaches for low-resource languages, including speech translation and quality estimation, Additionally, I have investigated applications of NLP to classical languages such as Ancient Greek, alongside methods for visualizing and interacting with historical texts and corpora.
My professional experience includes embedded Linux systems, full-stack web development, and mobile app development.
Publications
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(2024) Frederick Riemenschneider* and Kevin Krahn*. Heidelberg-Boston @ SIGTYP 2024 Shared Task: Enhancing Low-Resource Language Analysis With Character-Aware Hierarchical Transformers. In Proceedings of the 6th Workshop on Research in Computational Linguistic Typology and Multilingual NLP, pages 131–141, St. Julian's, Malta. Association for Computational Linguistics
*Equal contribution - (2023) Kevin Krahn, Derrick Tate, and Andrew Lamicela. 2023. Sentence Embedding Models for Ancient Greek Using Multilingual Knowledge Distillation. In Proceedings of the Ancient Language Processing Workshop, pages 13–22, Varna, Bulgaria. INCOMA Ltd., Shoumen, Bulgaria.
Selected Projects
- (2025) Science Agent Interface - Web interface for conducting data-driven scientific tasks using language agents (ICICLE NFS project).
- (2023) Ζήτησις - Semantic search tool for querying ancient texts in the original Greek text or English translations.
- (2023) Machine Translation of Ancient Greek - A neural machine translation model for translating ancient Greek to English using a fine-tuned mt5 model.
- (2023) Rust MNIST - A neural network for recognizing handwritten digits from the MNIST dataset, implemented in Rust with zero external dependencies.
- (2022) Raytracer - A somewhat basic but functional multi-threaded raytracer implemented in Rust.
- (2022) Journey Groups - A Flutter app (with Django backend) for Android and iOS for groups and individuals to track habits and other disciplines.
- (2018 - 2021) Racegame (working title) - 3D racing game for Linux and PC, written from scratch with a custom game engine, in C++ and OpenGL.
- (2017) Website for KRAHN, and outdoor furniture company with custom CMS, order management portal, and custom 3D WebGL product viewer.
- (2015) One2Three - Arithmetic puzzle game for Android.
- (2015) KABOOM! - A 3D puzzle game for PC built in 72 hours for a game jam, where it won first place.
- (2013) Double World - A 3D puzzle game for PC built in 72 hours for a game jam.
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